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Post by Jubilynn on Apr 4, 2010 22:36:04 GMT -5
Hi everyone,
Recently we've have a slew of 'cruisers' showing up on sim. I personally feel thats akin to god modding. Anyone can SAY they have a giant crusier, its simply terribally unbalancing. And how would you support it. Its like a modern day pirate having an aircraft carrier.
Like the small arms rule, I'm considering adding the , 'no cruiser, battleship, star destroyer ' clause, Thoughts?
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Post by Captain Sam on Apr 5, 2010 20:11:56 GMT -5
Due to lack of massive amounts of free prim alone I agree there should be a no cruiser rule.
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Post by svetlana on Apr 22, 2010 1:59:12 GMT -5
how big is a cruiser?
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Post by hilaryquerrien on Jun 3, 2010 14:19:34 GMT -5
Complement for a RN cruiser was 500-700 in WW2.
I think we can safely say it'd be quite big.
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Post by mirika on Jun 21, 2010 17:35:31 GMT -5
i a gree keep the ships small and also the bigger ships woud not be able to land anyway the gravity displacement alone would casue allsorts of issues.
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Post by Serus Ninetails on Jul 30, 2010 0:05:52 GMT -5
I say anything bigger than a house gets nuked in orbit.
What - is that too extreme?
Heh.
-Serus
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